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Track or Treat
A pumpkin roller autoscroller

Team:

  • 3 Level Designers

  • 4 Game Artists

  • 4 Game Programmers

My Contribution:

  • Level Design

  • Game Design

Production time:

  • 6 weeks half-time

Engine:

  • Unity

Group Collab

Another group was doing a halloween game about a kid trick or treating.

So the natural thing to do was to make them best friends.

image.png
image.png

Main menu transitioning into cutscene

The teachers mentioned 'you should have a narrative reason that your character is running'.

'How about we make a cutscene where we get pushed down a hill or something, that should do it right?'

Outro Cutscene

PROJECT SHOWREEL

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