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John Löfgren
Technical Level Designer
Projects
About Me/Contact
Immersive Sim
A dishonored-inspired level built using a self-scripted template.
Focus:
Level Design
&
Technical Design
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Spinner Spline Tool & Boss Animation
A boss arena made using a spline tool, and boss mechanics using animation retargeting.
Focus:
Editor Tools
&
Technical Design
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Group Projects
Slothomancer
A puzzle game about a depressed necromancer living in squalor trying to find his TV remote.
Focus:
Game Design
, Worldbuilding, Puzzle Design
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Mafia Man 2
A platformer about fighting for control for the sewers underworld.
Focus:
Game Design
,
Storyboarding
, Level Design
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Track or Treat
An autorunner about a boy in a pumpkin costume trying to roll home after a trick or treat gone bad.
Focus:
Level Design
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Pannkakstårtan
A top-down adventure with dating elements about Lady saving a midsummers eve party.
Focus:
Level Design
, Dialogue
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